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NETHACK.MAN
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1998-03-14
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NETHACK(6) 28 March 1989 NETHACK(6)
N✓NA✓AM✓ME✓E
nethack - Exploring The Mazes of Menace
S✓SY✓YN✓NO✓OP✓PS✓SI✓IS✓S
n✓ne✓et✓th✓ha✓ac✓ck✓k [ -D✓D directory ] [ -N✓N ] [ -[A✓AB✓BC✓CE✓EH✓HK✓KP✓PR✓RS✓ST✓TV✓VW✓W] ] [ -[X✓X] ]
[ -U✓U playername ]
n✓ne✓et✓th✓ha✓ac✓ck✓k [ -D✓D directory ] -S✓S [ -[A✓AB✓BC✓CE✓EH✓HK✓KP✓PR✓RS✓ST✓TV✓VW✓W] ] [
playernames ]
D✓DE✓ES✓SC✓CR✓RI✓IP✓PT✓TI✓IO✓ON✓N
NetHack is a display oriented Dungeons & Dragons(tm) -
like game. Both display and command structure resemble
rogue.
To get started you really only need to know two
commands. The command ? will give you a list of the
available commands (as well as other information) and the
command / will identify the things you see on the screen.
To win the game (as opposed to merely playing to beat
other people's high scores) you must locate the Amulet of
Yendor which is somewhere below the 20th level of the
dungeon and get it out. Nobody has achieved this yet;
anybody who does will probably go down in history as a hero
among heros.
When the game ends, whether by your dying, quitting, or
escaping from the caves, NetHack will give you (a fragment
of) the list of top scorers. The scoring is based on many
aspects of your behavior, but a rough estimate is obtained
by taking the amount of gold you've found in the cave plus
four times your (real) experience. Precious stones may be
worth a lot of gold when brought to the exit. There is a
10% penalty for getting yourself killed.
The environment variable NETHACKOPTIONS can be used to
initialize many run-time options. The ? command provides a
description of these options and syntax.
The -U✓U playername option supplies the answer to the
question "Who are you?". It overrides any name from
NETHACKOPTIONS, USER, LOGNAME, or getlogin(), which will
otherwise be tried in order. If none of these provides a
useful name, the player will be asked for one. A playername
suffix or a separate option consisting of one of -A✓A -B✓B -C✓C -E✓E
-H✓H -K✓K -P✓P -R✓R -S✓S -T✓T -V✓V -W✓W can be used to determine the
character role.
The -S✓S option alone will print out the list of your
scores. It may be followed by arguments -A✓A -B✓B -C✓C -E✓E -H✓H -K✓K
-P✓P -R✓R -S✓S -T✓T -V✓V -W✓W to print the scores of Archeologists,
Barbarians, Cave(wo)men, Elves, Healers, Knights,
Priest(esse)s, Rogues, Samurai, Tourists, Valkyries, or
Wizards. It may also be followed by one or more player
names to print the scores of the players mentioned, or by
'all' to print out all scores.
-1-
NETHACK(6) 28 March 1989 NETHACK(6)
The -n✓n option suppresses printing of any news from the
game administrator.
The -X✓X option will start the game in a special
non-scoring discovery mode (or in debugging (wizard) mode if
the player is the game administrator).
The -D✓D option, which must be the first argument if it
appears, supplies a directory which is to serve as the
playground. It overrides the value from HACKDIR. The
playground must contain several auxiliary files such as help
files, the list of top scorers, and nethack.cnf.
A✓AU✓UT✓TH✓HO✓OR✓RS✓S
Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon
Payne) wrote the original hack, very much like rogue (but
full of bugs).
Andries Brouwer continuously deformed their sources
into an entirely different game.
Mike Stephenson has continued the perversion of
sources, adding various warped character classes and
sadistic traps with the help of many strange people who
reside in that place between the worlds, the Usenet Zone. A
number of these miscreants are immortalized in the
historical roll of dishonor and various other places.
The resulting mess is now called NetHack, to denote its
development by the Usenet. Andries Brouwer has made this
request for the distinction, as he may eventually release a
new version of his own.
F✓FI✓IL✓LE✓ES✓S
All files are in the playground, e.g. c:\games\nethack
nethack.ttp The program itself.
nethack.cnf The configuration file.
data, oracles, rumors Data files used by NetHack.
help, hh Help data files.
cmdhelp, opthelp More help data files.
castle, endgame Predefined special levels.
tower1, tower2, tower3 More special levels.
history A short history of NetHack.
license Rules governing redistribution.
record The list of top scorers.
save A subdirectory containing the saved
games.
bones.dd Descriptions of the ghost and
belongings of a deceased
adventurer.
levels.dd Description of a dungeon level.
E✓EN✓NV✓VI✓IR✓RO✓ON✓NM✓ME✓EN✓NT✓T
USER or LOGNAME Your login name.
HOME Your home directory.
SHELL Your shell.
-2-
NETHACK(6) 28 March 1989 NETHACK(6)
TERM The type of your terminal (for playing NetHack over the
modem).
HACKDIR Playground.
NETHACKOPTIONS String predefining several NetHack
options.
In addition, SHOPTYPE is used in debugging (wizard) mode.
B✓BU✓UG✓GS✓S
Probably infinite.
Dungeons & Dragons is a Trademark of TSR Inc.
-3-